{"id":66,"date":"2011-02-01T15:37:06","date_gmt":"2011-02-01T15:37:06","guid":{"rendered":"http:\/\/interactionstudiosp11.kakirine.com\/?page_id=66"},"modified":"2011-02-26T22:17:03","modified_gmt":"2011-02-27T03:17:03","slug":"reading","status":"publish","type":"page","link":"http:\/\/interactionstudiosp11.kakirine.com\/?page_id=66","title":{"rendered":"Reading"},"content":{"rendered":"<p><strong>Viewing\/Reading Responses Due Jan 27<\/strong><\/p>\n<ul>\n<li><tt><strong>Interaction Design History in a Teeny Tiny Nutshell <\/strong><\/tt><tt>by M. Rettig: <a href=\"http:\/\/www.slideshare.net\/mrettig\/interaction-design-history\">http:\/\/www.slideshare.net\/mrettig\/interaction-design-history<\/a><\/tt><\/li>\n<li><tt>Crampton Smith, Gillian, Introduction to Designing Interactions by Bill Moggridge <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/Moggridge_00_intro.pdf\" target=\"_self\">(PDF)<\/a><br \/>\n<\/tt><\/li>\n<li><tt>Sharp, Rogers, Preece, \u00e2\u20ac\u0153What Is Interaction Design?\u00e2\u20ac\u009d from Interaction Design: Beyond Human Computer Interaction <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/whatisinteractiondesign.pdf\">(PDF)<\/a><\/tt><\/li>\n<li><tt>Winograd, Teri, \u00e2\u20ac\u0153From Computing Machinery to Interaction Design\u00e2\u20ac\u009d  from Beyond Calculation, The Next Fifty Years of Computing (URL) <a href=\"http:\/\/hci.stanford.edu\/%7Ewinograd\/acm97.html\">http:\/\/hci.stanford.edu\/~winograd\/acm97.html<\/a><\/tt><\/li>\n<\/ul>\n<p><strong>Reading Responses Due Feb 1<\/strong><\/p>\n<ul>\n<li> Csikszentmihalyi, Mihaly, \u00e2\u20ac\u0153<a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/why_we_need_things.pdf\">Why We Need Things<\/a>\u00e2\u20ac\u009d excerpt from History From Things: Essays on Material Culture by Steven Lubar, W. David Kingery (Eds.)<\/li>\n<\/ul>\n<ul>\n<li> Dunne, Anthony (2005): <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/hertzian_tales_part2.pdf\">Hertzian Tales, Electronic Products, Aesthetic Experiences, and Critical Thinking<\/a> (Chapter 4 and 5) pages 69 &#8211; 100<\/li>\n<\/ul>\n<ul>\n<li> Kirsh, D. <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/kirsh.pdf\">Complementary strategies: Why we use our hands when we think<\/a>.  In Johanna D. Moore and Jill Fain Lehman (Eds.) Proceedings of the  Seventheenth Annual Conference of the Cognitive Science Society. Mahwah,  NJ: Lawrence Erlbaum. Pp. 212-217. 1995.<\/li>\n<\/ul>\n<ul>\n<li> Hiroshi Ishii and Brygg Ullmer. 1997. <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/ishii_chi97_tangbits.pdf\">Tangible bits: towards seamless interfaces between people, bits and atoms<\/a>.  In Proceedings of the SIGCHI conference on Human factors in computing  systems (CHI &#8217;97), Steven Pemberton (Ed.). ACM, New York, NY, USA,  234-241<\/li>\n<\/ul>\n<ul>\n<li> Winner, Langdon. (1988). <a href=\"http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/Winner.pdf\">The Whale and the Reactor. Chapter 2: &#8220;Do Artifacts Have Politics?&#8221;<\/a> Chicago: University of Chicago Press<\/li>\n<\/ul>\n<p><strong>Reading Responses Due Feb 3:<\/strong><\/p>\n<ul>\n<li><tt><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/p66-djajadiningrat.pdf\">Interaction Relabelling and Extreme Characters<\/a> by Djajadiningrat, Gaver, and Frens<\/tt><\/li>\n<li><tt><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/norman_everyday_things.pdf\">The Design of Everyday Things<\/a>, excerpt by Donald Norman <\/tt><\/li>\n<li><tt><a href=\"a href=&quot;http:\/\/www.interactionstudiosp11.kakirine.com\/reading\/norman.pdf\">The Power of Representation<\/a>, excerpt from Things That Make Us Smart by Donald Norman <\/tt><\/li>\n<\/ul>\n<p><tt><strong>READING RESPONSES DUE FEB 10<\/strong><\/tt><\/p>\n<ul>\n<li><tt>Eric Paulos and Tom Jenkins. 2005. <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/p341-paulos.pdf\">Urban probes: encountering our emerging urban atmospheres. <\/a><\/tt><\/li>\n<li><tt>Lanier, Jaron, excerpt from <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/lanier_intro_gadget.pdf\">You Are Not a Gadget: A Manifesto<\/a><\/tt><\/li>\n<li><tt>Manovich, Lev, <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/manovich_augmentedspace.pdf\">Augmented Space, from Space Time Play: Computer Games, Architecture and Urbanism: The Next Level<\/a><\/tt><\/li>\n<li><tt>Weiser, Mark, \"<a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/weiser-computer-21st-century.pdf\">The Computer for the 21st Century<\/a>\" - Scientific American Special Issue on Communications, Computers, and Networks, September, 1991 <\/tt><\/li>\n<\/ul>\n<p><tt><strong>READING RESPONSES DUE   FEB 15<\/strong><\/tt><\/p>\n<ul>\n<li><tt>Gamestorming:   <a href=\"http:\/\/www.gogamestorm.com\/?p=344\">http:\/\/www.gogamestorm.com\/?p=344<\/a><\/tt><\/li>\n<li><tt><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/p424-buchenau.pdf\">Experience Prototyping<\/a> by Fulton and Buchenau<\/tt><\/li>\n<li><tt>Oulasvirta,   A., Kurvinen, E., &amp; Kankainen, T.  (2003). <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/bodystorming_AO_EK_TK.pdf\">Understanding contexts by being there: case studies in bodystorming<\/a>. <\/tt><\/li>\n<li><tt>Ken   Anderson and Jane McGonigal. 2004. <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/Anderson_McGonigal_NordCHI04.pdf\">Place storming: performing new technologies in context<\/a>. <\/tt><\/li>\n<\/ul>\n<p><tt><strong>READING RESPONSES DUE   FEB 24:<\/strong><\/tt><\/p>\n<ul>\n<li><tt>Defining   Game Mechanics by Miguel Sicart: <a href=\"http:\/\/gamestudies.org\/0802\/articles\/sicart\">http:\/\/gamestudies.org\/0802\/articles\/sicart<\/a><\/tt><\/li>\n<li><tt>Katie   Salen and Eric Zimmerman, <em><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/salenzim_designingplay.pdf\"><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/salenzim_meaningfulplay.pdf\"><\/a><\/a><\/em><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/salenzim_meaningfulplay.pdf\">Meaningful Play<\/a> and <em><a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/salenzim_designingplay1.pdf\">Designing Play<\/a><\/em>, excerpts   from \u00e2\u20ac\u0153Rules of Play\u00e2\u20ac\u009d<\/tt><\/li>\n<li><tt>Katie   Salen, Pokewalkers, Mafia Dons, and Football Fans: <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/Salen_PlayMobileWithMe.pdf\">Mobile Play With Me<\/a><\/tt><\/li>\n<li><tt>Greg   Costikyan, <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/costikyan_nowords.02-1.pdf\">I Have No Words &amp; I Must Design<\/a>: Toward a Critical Vocabulary   for Games<\/tt><\/li>\n<li><tt>Johan   Huizinga, <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/wp-content\/uploads\/2011\/02\/huizinga_naturesigofplay.pdf\">Nature and Significance of Play as a Cultural Phenomenon<\/a><\/tt><\/li>\n<\/ul>\n<ul><tt><\/tt><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Viewing\/Reading Responses Due Jan 27 Interaction Design History in a Teeny Tiny Nutshell by M. Rettig: http:\/\/www.slideshare.net\/mrettig\/interaction-design-history Crampton Smith, Gillian, Introduction to Designing Interactions by Bill Moggridge (PDF) Sharp, Rogers, Preece, \u00e2\u20ac\u0153What Is Interaction Design?\u00e2\u20ac\u009d from Interaction Design: Beyond Human &hellip; <a href=\"http:\/\/interactionstudiosp11.kakirine.com\/?page_id=66\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-66","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=\/wp\/v2\/pages\/66","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=66"}],"version-history":[{"count":0,"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=\/wp\/v2\/pages\/66\/revisions"}],"wp:attachment":[{"href":"http:\/\/interactionstudiosp11.kakirine.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=66"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}